📄️ Physics-Based Magazines
This documentation may be outdated, use with caution.
📄️ Weapon Data Assets
This is a highly complex system with a lot of attributes, all the values should be documented here. But if some are missing, descriptions can be found at the Data Asset variables.
📄️ Skins
This guide assumes you are familiar with using Substance Painter 3D, as the provided template material is designed specifically for it.